Marko Lancet


Level 4
HP 42, Healing Surges 8
AC 19, Fortitude 17, Reflex 19, Will 18
Speed 6

At Will
Short Sword +10 vs. AC, 1d6 + 2 damage, 3d6 + 2 if combat advantage
Deadly Dodge – triggered by hit melee attack against Marko, Marko slides enemy one square and one ally within reach of the triggering enemy becomes the target of the attack.

Silvertongue Deception – ranged 10 +8 vs. Will – the target is dominated until the end of Marko’s next turn.

Bluff +10, Diplomacy +10, Insight +6, Stealth +11, Streetwise +10, Thievery +11

Str 14, Dex 18, Wis 9, Con 15, Int 11, Cha 16


Marko grew up on the streets of Hadrakar, living a life of fraud, gambling, and petty theft until he was caught and sentenced to the mines of the Frostjaw Peaks. He escaped, killing a guard in the process.

While running from patrols, he was forced higher and higher into the mountains, until the cold forced him to take shelter in an ice cave beneath a pillar of ice filled with skulls — The Cairn of the Winter King.

Exploring deep into the winding cave, Marko found the ice scepter in the grip of a figure frozen to a throne and obscured by a thick coating of ice. He took the valuable looking object and immediately felt warmer. When the storm passed, he left, now no longer bothered by the cold.

He intended to sell it in Fallcrest, but with the current mood, is now afraid to mention it, and is just looking for a way out.

He doesn’t want to go back to the ice cave, but will if pressed because he doesn’t want the citizens of Fallcrest to imprison or kill him.

Marko Lancet

Heroes of the Nentir Vale AuricRavenhelm